Project Extermination: Operation GroundZeroes [EPPOC]

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The year is ~2200. On a remote mining outpost, a mysterious parasite is causing a severe outbreak that is quickly turning into an humanitarian crisis. Reports of violence, madness and mutations have forced the local government to enact a total lockdown of the settlement.
A team of specialists has been dispatched to contain this threat, find out where this organism came from and hopefully reestablish order.​

Developer: MATEYDEV – PatreonTwitterDiscordPixiv
Censored: No
Version: Free Completed Enhanced Pre Proof of Concept (CEPPoC)
OS: Windows
Language: English
Genre: 3D game, Female Protagonist, Sci-Fi, Monster, Combat, Platformer, Sandbox, Rape, Animated, Vaginal Sex, Oral Sex

Extract and run

CEPPoC build; This build is focused primarely on combat:

  • Combat changes:
    • new balance of damage and stamina, expecially stamina recovery;
    • new animation animations for attack, both enemies and player;
    • reworked dodge (inspired by Callisto Protocol for close range);
    • first iteration of the official melee weapons (still has “bonk” sound);
    • first iteration of “enemy indicator” / “compass” / “radar” (for now toggleable from options – gameplay options)
    • added hit indicator (for now toggleable from options – gameplay options)
    • new weapon durability system and items to recover it (inspired by MHW “sharpness”);
    • New combat AI, monster are more aggressive an will try to surround you if given the chance
    • Day/night will affect the monsters, the will have increase damage during the night and will spawn in greater numbers
    • Players will gain 2x EXP during the night (leveling system is still a placeholder)
    • New camera angle for testing and feedback purpose (a “zoom” function for the camera is in the works, for now it’s fixed, we apologize for the inconvenience)
    • Supply lockers will reset with the store to give you basic supplies.
    • Save System made it into the game, you can only save in a safezone (Not part of the free build)
  • Outfit changes:
    • Changed outfit from officer’s skirt to the a combat suit (other outfits will be available);
    • added shader and displacement map (GPU heavy, can be disabled in options) to the new outfit;
    • added dynamic outfit mods based on equipped weapon (only melee weapon for now);

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DOWNLOAD

https://mega.nz/file/vuYmQIKS#N2JGI2e_2sYwkYQdVfoA1o8Dbbr_iRVFd3JF0pmWHnY

https://drive.google.com/file/d/1kG4ERyj8T2aW5ujgBHpB52LdAUxNOv0B/view

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