My Pretty Toy [v0.6.2.0]

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This is a stealth game set in an open fantasy world. The basis of the gameplay is bondage and an extensive system of interaction with everything around. You can capture naughty girls and punish them, or you can take the role of a captive yourself, who knows what they will do to you.​

Developer: Nanney Teasford PatreonDiscordDeviantart
Censored: No
Version: 0.6.2.0
OS: Windows
Language: English
Genre: 3D Game, BDSM, Female protagonist, Monstergirl, Rpg, Sandbox, Sex toys, Shooter

Extract and run

v0.6.2.0
Innovations

Restraints:

  • Added cast iron collar.
  • Added magnetic handcuffs (level 1/standard bondage technique).
  • Added magnetic leg shackles (Level 1/Standard Bondage Technique).
  • Added worn underwear for use as containment items. Linen can be found in the laundry basket.

Characters:

  • Add new race “Dryads”

Map:

  • Added a compartment for temporary prisoners. It’s down the road away from the council house.
  • The first (of two) underground prison complexes has been added. You can get into it through a hatch in three places on the map. You can also get there against your will if you behave too badly…
  • Improved navigation
  • Added new details to the environment
  • Some old buildings have been changed
  • Added several points of interest
  • Added viewing spots

System:

  • Added objects/storages. You can now open chests, cabinets and other places where items can be stored.
  • Added interactive movement points. They will allow you to move between two points. For example, with the help of them you can climb onto the roof using a rope or enter the underground complex through a hatch using a ladder.

Scenario:

  • Added a scenario for the arrest of a player character. The AI will now place the player character in the underground prison complex upon reaching the maximum bond level.
  • All captured prisoner items and clothing will be confiscated and moved to storage on the surface.
  • All prisoners receive slave clothing by default.
  • Prisoners are moved to a random cell.
  • The state of the AI located in the underground complex, as well as their route, will be reset after the player character is captured.
  • Captured prisoners within the underground complex will be tied up and returned to their cell.

GUI:

  • The interaction plate on “Captive Place” objects has been replaced with a more compact one and no longer blocks the view.
  • Added project version to the top of the main menu.
  • Starting from version 0.6.2.0, a Change Log window has been added with information about innovations and bug fixes in the current and previous versions.

Utility:

  • The ability to remove items in the Self Bondage panel in the main game menu has been removed.

Interactable:

  • Added a wooden horse as a place for captivity. There is one pose available for use.

Game Mode:

  • Added “Character Team Manager” exclusion zone. Once in the underground prison complex, you cannot switch characters or recruit characters.

Bug Fix

  • Fixed captive place. Now the ropes with which they are attached are in their places.

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